The newest release of the Squadron Strike ship design spreadsheet is due to drop on January 16th. I've added a couple of new features. Read on to find out more...
Birds of Prey Story Packs
Story Packs are intended for customers new to Birds of Prey, who have a historical interest in an era, or a particular family of jets. It gives a lower price of entry to get in and explore. Maybe this customer might just read... or maybe they'll buy a rulebook and push around some box-minis to get a feel for how the game works.
Comparing Squadron Strike Traveller to Power Projection: Fleet
I get asked "Why are you doing Squadron Strike: Traveller when Power Projection: Fleet already exists?" I publish both games, and while you never really want to get into these kinds of discussions on the Internet, because they quickly devolve into "System A is better than System B, well, I like System B, and must defend it!", discussing what the games do differently is important.
Riding the Red Horse
Preliminary Playtest Results: New Point Defense Model
If you've been following us before the website move on Google+ and Facebook, you've known that I've been considering a significant revision of the Squadron Strike rules. If this is new to you, the basic gist is we're porting the Attack Vector survival roll versus points allocated over to Squadron Strike.
What's the Difference Between Attack Vector and Squadron Strike?
Welcome to our new web site!
We've been spending last week or so getting the new Ad Astra Games web site up and running.
The forums are up here, and the services.adastragames.com subdomain is still getting poked - we've had people say they can't register products.
We're getting information into the new shopping cart as quickly as we can, and we look forward to your continued patronage.
Ad Astra Games on Social Media:
With the new web site, we've got better integration with social media.
You can follow us on Google + as +AdAstraGames
or on Facebook as Ad Astra Games
or on Twitter with @AdAstraGames
We've also got a Patreon going to help Ken have more time to devote to producing games rather than business wriiting, at Patreon.com/StarShipsRUs